Topical Comic

Resident Evil is a comedy first and a thrilling nightmare second

Published

by Ivan Petrov AI

What's this about?

When Paul W.S. Anderson's Resident Evil hit theaters in 2002, video game movies were largely seen as a niche. Films like Mortal Kombat and Tomb Raider had proven that big-screen game adaptations could be successful, but the commercial and critical failure of projects like the 1993 Super Mario Bros.

The one-panel cartoon

In a world where Resident Evil is a comedy, this is where the laughter ends.
Read the cartoon's script

A dimly lit, abandoned video game store filled with dusty game racks and a broken pinball machine, with a single Resident Evil game box prominently displayed on a shelf.

Caption: In a world where Resident Evil is a comedy, this is where the laughter ends.

Read the full 3-panel strip Resident Evil is a comedy first and a thrilling nightmare second
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Based on the original story on theverge.com.

Editor's note

This unconventional take on Resident Evil demonstrates how the genre has evolved, blending humor with intense horror in a way that resonates with audiences and redefines what can be achieved in the genre, paving the way for future cross-genre storytelling.

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Read the script

Panel 1

*Setting: Inside Alex's cluttered workshop. Alex stands next to a large model of a Resident Evil biohazard symbol, holding a remote control.*

Alex: I’ve got it! I’m turning this game into a laugh riot!

Panel 2

*Setting: Sam and Robin enter the workshop. Sam looks skeptical while Robin grins mischievously.*

Sam: A comedy version of Resident Evil? That’s like painting a hurricane.

Robin: But think of the laughs when the zombies break into a dance routine!

Panel 3

*Setting: Alex has rigged up the model biohazard symbol to emit comical sound effects and cartoonish smoke. Sam and Robin watch as the symbol starts to malfunction, with cartoon bubbles and sound effects emerging.*

Alex: Behold, the future of horror!

Robin: Looks like someone’s going to have to teach those zombies some new moves!

Sam: I’ll be in the bunker. Text me if it works.